/* Generated gold metal variant of story-frame-v15, with identical panel geometry.
   Keep artwork and live text above this texture; do not tint the entire card. */
.story-card.golden,
.card.golden-card-v15,
#hand .card.golden-card-v15,
.card.cast-card.gold-arrival{
 background-image:url(assets/story-frame-gold-v15-7.webp);
}
/* In-play cards keep their compact layout and readable stats. Use just the
   outer metal rail of the same texture; no parchment is painted over portraits. */
.unit.golden-unit{
 border-image:url(assets/story-frame-gold-v15-7.webp) 4% / 1 / 0 stretch;
}
